Monday, February 20, 2017

Limestone College Campus VR Tour - Beta Version

Comm 412 students will roll out the Beta version of the Campus VR Tour on Friday, February 24 at the OpenHouse session. Here is a sneak peek of their prototype:

To see this VR Tour on yoru mobile device, laptop, desktop or in your Cardboard or Daydream or other VR headset, CLICK HERE.
To see this VR Tour in your GearVR headset, CLICK HERE. 

Wednesday, February 15, 2017

Composing in 3D, 360, and Virtual Reality

We will be combining our learning, experiences and skills to build a Virtual reality Tour of the campus using TheViewer. Here is an idea of how the program interface "works" as a tour builder:

We plan to release the Beta version of the tour on Friday, February 24 at the Open House Session in Hamrick Hall Room 127. This Beta version will focus on the central campus and buildings facing the quad.

Students will use their Class Website to see more of the information, tutorials, and guidelines on composing in this dynamic emerging medium.

Thursday, February 2, 2017

Making Movies!

Students will use Premiere Pro (and provided video, audio and photos) to recreate the 25-second introduction to a fictitious documentary called "Baseball: America's Pasttime."

In doing so, students will demonstrate their learning of the program interface, importing collateral, using photos, layers, timeline, transitions, effects, editing clips before and after insertion to the timeline, titling, the Ken Burns effect, and exporting to various video formats (in this case, a format suitable for YouTube.)

They will upload their videos to YouTube and embed them in their blogs (or upload them directly to their blogs) with additional prose commentary on the process.

(In follow-up projects, students will create a sample of camera shots, and a brief tutorial on tips to make video better.)

Students will build on the instruction in the classroom, but can find additional support at sites like these:

Adobe has some helpful links to instructions and video tutorials to help you get started HERE.

A couple of tutorials you might have particular interest in are these:
  1. Managing & Viewing Assets
  2. Dynamic Slide Shows (aka the "Ken Burns Effect")
MORE HELP Available at the Course Website!

Thursday, January 12, 2017

New Year, New You (the online YOU, that is!)

A new term begins with a new look at our online presence.

As this blog and video indicate, our online presence is more visible, and more important, than we may realize. We will refresh our knowledge of our online presence tools, like Weebly and HootSuite, and will read an article titled "How to Design a Memorable Brand."

We will note the elements that will go into making the "brand" that represents us - then use tools like Canva, Spark, Endesign, Illustrator, Weebly, etc. to make the brand vision take shape. We will revamp our social media presences (e.g. Facebook, Twitter, Etc.) and use our branding vision to reshape our websites.

After our "brand" is reflected in our online presences, we will begin to optimize our presences using BrandYourself to promote our online presence and remove negative search results.

All our resources for this phase of the course are included in our Class Website.The result of our efforts will be an online presence that is positive, authentic, and accessible to our audience.

Thursday, December 1, 2016

Promoting Pecha Kucha on VR Research

As CM410 Students make final tweaks and edits to their Pecha Kucha presentations, they will use this event as an opportunity to experiment with promoting themselves and their work on social media, and around campus. Here are examples of some of the ways students will promote their December 6 Student Symposium Pecha Kucha talks:

Students may create "Digital Ads" like this through Canva

Or like this one through Spark
And they will post on their Facebook Wall and Pages as shown in my HootSuite Dashboard

And they may post on their LinkedIn Wall and Groups

and, of course on other social media, like Pinterest, Instagram, and Twitter.

Students will also design, print and post (in real life) around campus Posters that advertise their Pecha Kucha talks - like this one:

Tuesday, November 29, 2016

Getting Ready for Student Symposium Pecha Kucha

Our CM410 students will practice, rewrite, revise and practice again their Pecha Kucha presentations in preparation for The Student Symposium on Tuesday, December 6 at 10:30 in the A.J. Eastman Library. For their final touches, students will:
  1. Create a QR Code (by using that links to the student's VR Research Pinterest Board.
  2. Create a "Finale Page" with speaker contact info, image, and QR Code to the speaker's Pinterest Research Board.
  3. Create an 11x17 Event Poster that highlights the speaker's presentation at the Symposium (with title, date, time, location, etc.) Students may use to assist with the design.
  4. Students will Print and post posters to promote their event - and will post ads, links, announcements and news about the event on social media using their HootSuite dashboard. Students may use to design their social media visuals.

Thursday, November 17, 2016

Recreating & Remediating Photography

CM410 Students will add one more step to remediating photography: They will recreate their sample photos in 360 using Google Cardboard and ! One possibility is below:

In Winogrand's photo, visitors to the 1964 World's Fair in Queens, NY are seated on some of the plentiful public seating provided that is arranged side by side to allow traffic to pass. Visitors look and lean across the seats to interact with each other on the bench. This side by side arrangement is suggestive of classical Greek friezes. 
In this recreation a small group of students gather around a bench on the campus quad. The students arrange themselves in a circle, rather than in a line. This arrangement is mostly likely influenced by the arrangement of the seating and walkways in the campus quad, which differ significantly from the longer seating, built to accommodate more people and allow for greater pedestrian traffic, at the World's Fair
R. Nichols, Limestone Girls, 2016
When shooting the same scene in VR/3D/360using the Theta S camera, I chose to shoot from inside the circle of friends, a perspective not allowed by 2D photography. When I asked the subject if I could take a snapshot of them, they said "Sure," and began to move into place beside one another. When I explained that they didn't need to move at all, but could say where they were because this was a different kind of photo, they were intrigued. As I sat the camera in the center, some asked, "Is this a VR camera?" and "Does the camera move around in a circle?" This indicated, that, though none of the subjects had used or been photographed in VR, they did have an awareness of the emerging medium.
Sample for cm410 class on "remediation photography" #theta360 - Spherical Image - RICOH THETA